An Introduction to Online Auctions for
Novices
9/2/05
Introduction
If you’re anything like me, you spent years being fascinated
by auction drafts before you actually had a chance to participate
in one. If you’re exactly like me, you tried to get
a taste of an auction draft by waiting until the end of the regular
season and forming a four-owner auction league that divvied up the
players on the teams that had reached the playoffs. You thought
at the time that it was better than nothing, but you quickly realized
that it was simply a hollow exercise in trying to predict which
teams would make it to the conference championships.
Unfortunately, my sense at the moment is that there is no way to
“approximate” an auction without going whole hog. I
wish I had some transitional phase to suggest for those who have
only participated in traditional redrafter leagues, but I don’t.
If you are in a twelve-team league, and three or four of the other
owners in your league are curious about auctions, I don’t
see how the interested minority can impose its agenda on the uninterested
majority.
In such cases, the simplest solution is probably to join an additional
league, an auction league. If you can assemble such a league of
people who live close enough to each other to have a preseason auction
party, good for you. Everything I’ve read indicates that auctions
conducted in person are usually a blast. However, many of the people
who want to try auctions find themselves unable to start auction
leagues because all of the folks they know who are interested in
fantasy football already play in leagues with traditional drafts.
For such people, the Internet offers the most promising route to
an auction league. I’ve spent years lobbying my league to
switch from a traditional serpentine draft to an auction format,
but few things are harder to fight than inertia. And after years
of waiting for a local auction league to come to my attention, I
was delighted when FFToday’s Mike MacGregor proposed an auction
league for the staff writers here—even though it meant that
my first experience with an auction format would occur online rather
than face to face.
I suspect there are many people out there whose situation resembles
mine. They want to explore auctions, but the other people in their
leagues aren’t curious, so they think about joining an online
auction league. But they decide that auctions are complicated affairs
and that technology can be pretty unforgiving and that it just isn’t
worth the trouble to humiliate themselves by clicking the wrong
buttons at the wrong moments in front of a bunch of strangers. “Nah,”
they reason (as I reasoned), “I wouldn’t even know what
I was doing in an auction if it happened face to face. If I tried
it online, that would only screw me up even more, and I would probably
end up ruining the auction for everyone.”
So they stick with their regular leagues and continue to have serpentine
drafts and think that maybe next year the other guys in their league
will “come around.”
Never fear, you craven but curious competitors—for I have
had the opportunity to serve as your guinea pig. Like you, I knew
an online auction would be extremely challenging for me. Like you,
I had every reason to suspect that my inexperience with the format
would be compounded by my technological incompetence to make me
an extremely ineffectual bidder. Like you, my curiosity was just
about neck-and-neck with my trepidation. But unlike you, I had the
very generous Mike Krueger offering to cover all league expenses
and put up the prize money as well. The bad news is that I made
even more mistakes than I anticipated, but the good news is that
you need only read on in order to avoid those mistakes yourself.
The Particulars
The staff league for FFToday used a site that many of our readers
have probably already heard about: www.fantasyauctioneer.com.
The more experienced participants in the auction urged those of
us who were new to online auctions to go to the site well in advance
and familiarize ourselves with the various screens and applets
that we would have to navigate in the course of the auction.
They were right to make that suggestion for several reasons. In
addition to requiring Java (which most folks probably already
have installed on their computers), Fantasy Auctioneer is far
more compatible with the Mozilla Firefox browser than the Internet
Explorer browser. I am not a techie, so I have no idea what the
whys and wherefores of that compatibility are. I can report from
personal experience that the first time I went to Fantasy Auctioneer,
I had no problem navigating the site via Internet Explorer. The
second time, however, the applet windows that popped up were cut
off at the bottom and along the right side. I could see no way
to adjust the applets, so I downloaded Mozilla Firefox (for free),
installed it, opened it, and used it as my browser for Fantasy
Auctioneer. All problems disappeared, and the applets seemed less
draggy through Firefox than they had been through Internet Explorer.
The point here is that even though downloading and installing
Java and Firefox is a simple enough task (even for such technologically
impaired individuals as your humble scribe), it is time-consuming.
If you get twelve guys together for an auction on Fantasy Auctioneer
and two of them are unable to navigate the site because their
version of Internet Explorer doesn’t know how to handle
the applets, then the whole auction will probably be delayed by
fifteen or twenty minutes even if everyone has a DSL connection
or better, which will probably be frustrating to everyone. If
you’re playing with a group of complete strangers, then
that’s the sort of setback that can kill a league even before
it gets started—particularly if the guy who has to download
the necessary software at the last minute is working with a 28.8
modem.
Once everyone can navigate the Fantasy Auctioneer site, your auction
can get underway through an applet that is commendably intuitive
and yet dauntingly intricate. There are so many bells and whistles
on the Auction applet that you can easily overlook the bell or
whistle that is most important to you as you try to take in all
the others.
I’ll start with the queue option because it was the first
one to catch my eye. By placing players in your nomination queue,
you tell the Auctioneer site which players you want to nominate
when it is your turn to do so and what order you want to nominate
them in. There are lots of good, obvious reasons for using the
nomination queue—and other good, not-so-obvious reasons
for not using it.
The main reason to rely on the queue is that it assures you of
being able to nominate the player that you want under relatively
calm, quiet conditions. Auctions at Fantasy Auctioneer are strictly
timed. When it is your turn to nominate a player, you have just
45 seconds in which to do so. Most people will have no trouble
simply scrolling down a list of running backs or quarterbacks
or whatever and double-clicking on the name of the player they
want to nominate. However, if your connection is at all draggy
or you are using an oversensitive touchpad or you receive an important
phone call just at the moment when you are supposed to nominate
a player, it is conceivable that you might accidentally click
on the wrong name. By using the queue, you can always correct
a mistaken click. You can also queue up players several rounds
in advance so that if you need to step away from the computer,
you will at least nominate a player you won’t mind taking
for $1—though you obviously won’t be on hand for a
bidding war if someone else is interested in that player.
Unfortunately, the advantages of the nomination queue may be more
than offset by the disadvantages. One obvious limitation is that
you can’t prevent your competitors from nominating players
who are in your queue. If you have the last nomination of the
first round and you think you can step away from your machine
for a cup of coffee because you already have Randy Moss in your
queue, you may return to find that your queue is empty because
he was nominated in your absence by someone else.
I sidestepped this problem by putting half a dozen under-the-radar
players in my queue. I had some distractions going on at my house
the night of the auction, so I knew I would not be able to sit
at my computer through the entire thing. Accordingly, I filled
my queue with all Steeler running backs not named Staley, some
No. 3 receivers that I expect to end up as No. 2 receivers before
too long, and a couple of defenses that I thought no one would
be willing to spend more than a dollar on. Based on my experience,
I cannot recommend this sort of approach.
The main liability of the nomination queue, in my opinion, is
that when the Fantasy Auctioneer applet moves from the end of
a normal nomination to the beginning of a queued nomination, the
whole auction freezes for 45 seconds. I don’t know why that
is, but it happened with every one of my nominations—and
every time someone else in the draft used the nomination queue.
I didn’t consider this a setback at first, since my first
nomination went precisely according to plan. I had Verron Haynes
in my queue, expected no one to bid more than a dollar for him,
and acquired him with my first nomination for a price that I could
live with—without having to actually be at my computer for
the bidding.
But then that sneaky Krueger fella screwed me in the second round.
My second nomination was Willie Parker, for whom I would have
been delighted to pay $1. I was on the phone when my turn for
the nomination came up, so I watched the computer out of the corner
of my eye as the auction froze for 45 seconds before my nomination
of Parker appeared on the screen. As soon as I saw that Krueger
had bid $2 for Parker, I tried to up my bid to $3, but the freeze
had actually slowed my system down so much that I couldn’t
get the auction site to accept my bid before time expired. Clearly
my inattention was partly to blame for this snafu—but the
nomination queue was a contributing factor, so I would advise
those who are new to online auctions to reserve the use of the
queue for emergencies.
If I was snakebitten by the nomination queue because I discovered
it too early, I was snakebitten by the option to view the rosters
of my competitors because I discovered it too late. Since it was
my first auction, I didn’t even attempt to get in on the
bidding for the star players who were taken in the early rounds.
The reading I had done about auctions suggested that I allow the
Culpeppers and Tomlinsons of the NFL to go at high prices in the
early rounds and to target the players who were most important
to me in the later rounds, when everyone else’s money would
be tight.
However, I was extremely stupid when it came to guessing when
my competitors’ funds were low. The main reason for my stupidity
was that I didn’t have to guess because there was a button
on the applet that was simply waiting to bring up a screen that
would indicate what my competitors’ rosters looked like
and how much money they had left. But perhaps it was even more
stupid of me to think that just because a lot of high
price tag players had been taken by a bunch of different teams,
all the owners were down to minimal funds. That miscalculation
on my part was the single most damaging event in the auction for
me, but that was entirely my fault, as the applet was prepared
to give me the information I wanted as soon as I realized I could
ask.
The final technological problem that I experienced had to do with
the actual bidding buttons themselves. There is a little plus
sign that you can press if you want to add a dollar to the last
bid, but when the bidding is at its fastest and most furious,
using that button can get you into trouble. As one of my fellow
participants pointed out, you might be willing to bid $23 for
a player who is already going for $22, but if you click on the
plus button just after three other bidders have already done so,
you will end up bidding $26 (and remember that just a few dollars
can make a tremendous difference in an auction—particularly
at the end). The other way to bid is to type in a dollar amount
in a blank space above the plus sign. But remember that the bids
you enter into this space are irrevocable—even in the event
of a typographical error. If you mean to type in a bid of $50
for a player, but you drift a line too high on your number pad
and hit the key for 8 instead of 5—tough luck. You just
bought yourself a player for $80. This kind of clumsiness probably
doesn’t crop up when you are working with an ordinary keyboard
in a well-lit office while at work. But it’s something to
watch out for if you are working with a small laptop keyboard
in the dark while drinking.
Some readers may recall that I once wrote
an article in which I stressed the importance of drinking
during traditional, in-person drafts. I stand by that recommendation,
as I think that a little intoxication goes a long way towards
inducing owners to make precisely the kind of bold picks in the
middle and late rounds that separate the wheat from the chaff
in fantasy leagues. The folks who stay sober are more likely to
go with “name-recognition players” (e.g. Keyshawn
Johnson, Tom Brady, etc.) than to take chances on rookies in favorable
circumstances or up-and-comers who only showed glimpses of their
potential at the end of the preceding year (e.g. Kevin Curtis).
Even though I stand by that reasoning, I cannot recommend drinking
during an online auction. It makes your fingers do funny things.
Worse yet, the fact that everything happens through the keyboard
can induce your alcohol-soaked mind to believe that your fingers
are the ones doing the thinking. You click on that plus sign not
because you really care about the player being bid on at the moment,
but because it’s been a long time since you clicked on anything.
I’m sure there are plenty of options apart from www.fantasyauctioneer.com
for conducting an auction online. An organized group of players
could certainly conduct such a draft in any chat room or via email,
but my experience with Fantasy Auctioneer was generally quite
positive. Despite the problems I had with the nomination queue
and a couple of mishaps with the bidding buttons, I thought the
auction was extremely enjoyable. The primary reason for my satisfaction
was the way the interface itself kept us on task so that we made
quick, steady progress towards filling our 20-player rosters.
The traditional serpentine redrafter league to which I belong
has only 14 roster spots to fill and just 12 participants. Even
though most of the 13 participants in the FFToday
Staff League were new to auctions, our draft of 260 players
was completed in less time than my more traditional draft of 168
players has ever taken.
I’ll add that even though I left the auction convinced that
I couldn’t have done worse if I had tried, I would have
to rate the auction itself as even more enjoyable than I had anticipated.
If you find yourself wondering whether auctions would be enjoyable,
then it’s a safe bet that you’ll enjoy them. And if
you can’t find a local auction league to join, don’t
let the technological hurdles of online auctioneering deter you.
Even if you learn from my mistakes, you’ll probably make
a few of your own. But you’ll find the mistakes that you
make to be insignificant in comparison to the fun you will have.
A Reminder
Once the season gets underway, my column will be returning to
its usual format: Q&A at the top and LMS picks at the bottom.
Those of you who responded to questions I posed over the summer
can look forward to seeing other responses (or perhaps your own)
in my first regular season column next week. If all goes according
to plan, I’ll also be featuring Matt Schiff’s LMS
picks each week.
That’ll do it for my summer ramblings—now let’s
get down to some football.
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