Session VII– Don’t Make Bets
With Your Girlfriend
11/21/08
The crux of this week’s column will be about how to select
a league that’s right for you. However if you’ve read
the title you’ve probably figured out there’s something
else I’d like to address – a wager.
First, a little background on this wager: I’m a Clemson
alum; the girlfriend – Florida State. We’ve been together
for about 2 years now and this was our third Clemson-FSU game.
The first two went in my favor, the most recent tilt last week
did not. I actually didn’t expect it to. Clemson has been
a case study about how to take a talented team and run it into
the ground. FSU, though not back to the level of play in their
heyday, is an improving team under new coach Jimbo Fisher. Yeah,
I know Bobby is still hanging around, but it’s fairly obvious
he’s not coaching the team.
So while tailgating (and drinking) prior to the game I still
felt the need to talk some smack about Clemson winning 4 of the
last 5 against FSU and things of that nature. So the girlfriend
decided to make me walk the walk if I was going to talk the talk.
She suggested a little wager. She’s always mocked me for
writing a fantasy football column (Before you tell me to dump
her now, she ran the draft board at our draft this year and watches
a lot of NFL games with me. Far more fantasy football participation
than any of her predecessors ever had.), and suggested that if
FSU were to beat Clemson that I’d have to write some form
of tribute to the ‘Noles in my column.
The result FSU 41 – Clemson 27; time for the tribute.
Editor’s Note:
What Mark’s girlfriend doesn’t know is that I went
to the University of Miami for two and a half years and there
is no way I am going to let this tribute fly. Mark’s girlfriend,
you sound like a very cool woman and trust me when I tell you
the paragraph that was supposed to be here was a very nice suck-up
to FSU. But since the best thing that came out of FSU since Charlie
Ward and Warrick Dunn is Mark Richt – whose alma mater was
Miami and is now the coach of my alma mater and day-time employer
– I’m going to have to “handcuff that tribute
paragraph and escort it from the stadium” just like they
did with Mr. Shutters at Sanford Stadium, about two blocks from
where I work.
Truly,
Matt Waldman
PS -Go Canes! Go Dawgs!
So for some of us, the fantasy football season is approaching
its end and we’re looking to next season. I’ve received
a batch of e-mails from many people who were dissatisfied with
some aspects of their leagues, but one e-mail caught my attention.
The author asked what to look for in a good fantasy football league.
I not only run my league, I play in three others that each have
their good and bad points. I play in the FFToday
Staff League which was a no-brainer to join (don’t cost
nothin’) and a dynasty league for the challenge. I added
an auction league to my slate this season because I had never
tried an auction draft (my league voted to stay with the serpentine
draft last year).
When joining each of these leagues I never really stopped to
think – “is this a good league to join?” I just
found one with a format and scoring system I liked, sent my money
in and got ready to roll. This system has had mixed results. The
FFToday Staff League has been a good challenge and was a great
way to prepare for the season. It’s rare to get into a league
with 12 quality owners and other than one guy complaining about
the trade offers he gets and another who brags about how his team
is so much better than the rest (lets see if anyone else from
FFToday reads this), it’s been a fun league. The dynasty
league and the auction league aren’t bad leagues, but both
leave a little to be desired in terms of organization.
Both leagues seem to suffer from lack of interest from the commissioner
especially in the auction league where his team only has two wins
and his oversight and participation have declined with his winning
percentage. The experiences have actually been good for me because
they give me perspective on how I run my league.
So after ruminating on all my league play experiences I tried
to develop a list of characteristics that will help you evaluate
potential leagues and select one that will be enjoyable to you.
1) Understand the Format and Setup –
This is simple task, but takes time to read through the rules
and understand how the league is structured. If you want a keeper
league, make sure the league’s keeper policy is to your
liking. Examine how waivers and free agency are handled. Is it
a bid system, is it based on won-loss record? Look closely at
the roster sizes and starters. I had a new owner in my league
this year that didn’t know we had to start a tight end.
You need to closely examine all these setup nuances and see if
any are deal breakers for you. No league will be structured exactly
as you want. Even the league I run has some rules I don’t
like, but because most of the other owners like them, I’ve
implemented them. You just need to identify what rules or formats
have priority for your enjoyment and find a league that offers
as much of this as possible.
2) Make Sure the League Has Written Rules
– By written rules, I don’t mean a scoring
system on the league web page. My rules document contains 9 sections
and is about 11 pages long. I know it seems like overkill, but
believe me it’s saved a lot of heartache by addressing situations
that can cause problems throughout the season. I’m not suggesting
you judge the rules by page count, but it should certainly be
more than just the scoring system. It should address draft rules
and format, free agency, rosters & starters, trading policies
and playoff criteria. Scoring is just the tip of the iceberg and
if a league doesn’t have written rules concerning these
other aspects of play you should be very wary of joining.
3) Make Sure the League has a Trade Deadline
– I don’t care what type of league it is. I
play in a dynasty league and a keeper league with a trade deadline.
Teams that are mathematically eliminated do not need to be trading.
It can only cause problems for the league. The NFL is technically
a dynasty league and their trade deadline is week 6. You are only
asking for problems when you have 2-9 teams trading with 9-2 teams
in any format.
4) Fees – When you considering
fees, you need to ask yourself why you are playing fantasy football.
If it’s purely for fun and you don’t care a lot about
whether you win or lose, a zero fee or small fee league will be
fine. If you’re competitive, and put a lot of effort into
the game, you’ll want to play in a heavier fee league. From
my experiences, the following statements usually hold true…
- As fees increase, the activity & competency of owners increase.
- As fees increase, the competitiveness of owners increases (sometimes
too far)
- As fees increase, expectations of owners increase, that is the
more you charge someone to play in a league, the more they expect
a fun and rewarding experience.
Personally, I don’t play free leagues. Typically half the
owners have quit by mid-season and playing with people who don’t
take it as seriously as I do just isn’t fun. I don’t
play so much to win (though that makes it more fun) as much as
I play to compete. Beating another owner with half his starters
on a bye week isn’t much of a challenge. Big money leagues
have their own problems. Owners look for every loophole in the
rules to gain an advantage. It takes a strong commissioner to
enforce the rules and make judgment calls that benefit the entire
league. This boils down to personal preference. Do you want the
no-hassle fun league with limited competition or do you want to
swim with the sharks where there’s blood in the water. I
prefer it somewhere in between.
5) Trading - Trades make leagues
fun. Trades also kill leagues. Be sure you understand how your
league handles trades. Are they subject to commissioner or league
review? How many votes are required to veto a trade? Most owners
would put trading as the most fun aspect of fantasy football outside
the draft. If you’re a stickler for “fair” trades
you probably want to be in a league where you can vote on all
perspective trades. If you’re more the type that prefers
open trading you’ll want to avoid these leagues. You may
even want to look at the transaction log from prior years and
see how many and what types of trades are made depending on how
much emphasis you place on trading.
6) Relationships – With fantasy
football spreading to the web a lot of leagues are simply groups
of people with no ties whatsoever. These leagues are okay, but
I find league with personal relationships a lot more enjoyable.
That being said, there is a drawback to having owners with close
relationships, be that a friend, relative or even spouse. It makes
it difficult so separate the fantasy football owner-to-owner relationship
from the personal relationship. All of the guys in my league know
some of the other owners as friends. At times, this prompts concerns
regarding trades or lineups but for the most part we all realize
how competitive we are and this isn’t a problem. It also
makes getting together on Monday night with the league a lot more
fun because we have the personal connections. When examining a
league, I think you want a group of owners that is close but not
too close. I’d have a hard time playing in a league with
a commissioner who also had a close relative in the league. Maybe
nothing would come of it, but just the appearance of favoritism
could tear down that league. I’ve seen it happen several
times. For whatever reason, blood relatives and fantasy football
seem to be a circumspect mix at best. When considering a league,
pay close attention to relationships of the current owners. Talk
to as many as you can to get different perspectives on the dynamic
of the league. This will give you and idea of what you are getting
regarding your co-owners.
7) The Commissioner – With
the advent of internet based leagues the role of commissioner
has changed somewhat. With scoring and even transactions in some
leagues being fully automated some say that the role of the commissioner
isn’t much more that paying the fee to the league commissioner
service. My contention is that you get what you pay for so-to-speak.
I’m not implying you pay the commish, but if you reduce
his role to only that of setting up the scoring system on the
website, you really don’t have much of a commissioner. As
I noted earlier, I play in a dynasty and auction leagues where
the commissioner isn’t much more than just another owner
and theses have been disappointing leagues for me in a variety
of ways. They haven’t been horrible leagues, but I doubt
I’ll play in the auction league next year because of the
inactivity of the commissioner. I considered quitting the dynasty
over a playoff dispute that I felt was not properly handled by
the commissioner. However I’ve worked for a couple of years
to build that team back and I’m finally seeing results so
I’m sticking it out. My point is that I think you are better
off with a strong commissioner who makes his presence felt on
the league rather than one who doesn’t do much after draft
day. Again, this can be carried to far and some commissioners
seem to abuse the position. I think there are many commissioners
who have set up their league for the sole purpose of winning them.
If you have a league history available, check to see the commissioner’s
track record. Does he with the league every year? Is he in the
playoffs every year? Does he have bad seasons? I’ve run
my league for 10 years now. I’ve probably made the playoffs
6 times in those 10 years and I’ve won my league once. As
a commissioner, I’d expect league commissioners to be a
little better than the average owner because of the additional
investment in attention to fantasy football that’s required
by the position. However if you are looking at a commissioner
that wins the league nearly every year, it’s likely he’s
manipulating the league to do so.
I’m sure there are a lot of other things to consider when
examining a league but I thought it was worthwhile to give owners
a place to start when evaluating a new league. Writing this column
has made me realize personally that I didn’t put enough
effort into looking for a good league when I was branching out
to dynasty and auction formats. I won’t make that mistake
again.
Time for a question, this actually came from the message boards,
but it’s a situation I could see arising in a lot of leagues,
mine included…
Q) Now that the Thursday
night games have started, players are locking in their lineup
positions at kickoff. Our league has a flex position so we can
start 2 running backs and 3 wide receivers or 3 wide receivers
and 2 running backs. A player in our league had 2 running backs
and 3 wide receivers in his starting lineup as of Thursday. Braylon
Edwards was assigned to the “flex” position and is
now locked. Now he wants to move Edwards to the wide receiver
position so he can start three running backs. Should he be able
to do this?
A) On the surface this seems to
have a simple answer. The roster spot locks at kickoff and if
he’s in the flex at kickoff then he’s locked. However
situations like this are where a commissioner’s interpretation
of the rules is required. In my mind, if the true intent of the
rule is to allow an owner to start either 2RB’s and 3WR’s
or vice versa then Edward should be allowed to be moved to a WR
slot. I think in this case the rule allowing the variable lineup
supersedes the rule locking a player into the “flex”
spot when he’s eligible in the WR spot as well.
That’s a wrap for this session. I know the regular season
is winding down and this is when I typically explore options for
rules changes for next season. If your league has any rules you’d
consider unique or unconventional, please send
those to me and we’ll look at those next week.
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